- Posted by Emma Witkowski
- On May 18, 2016
- 4 Comments
- Aveyond, building a business, dog, dog-walking, pet service, Pokemon, RPG, start-up, Toronto, toronto dog walking, Zelda
My nerd journey started when I was 10 years old. I happened across this cute game on the internet called “Aveyond: Rhen’s Quest.”
Made on RPG Maker XP (a game-making software – RPG stands for Role-Playing Game) by indie developer Amanda Fitch as a year-long project, I would recommend it to adults and children alike who are looking for a bit of fun.
The ultimate goal of the game was this: defeat Ahriman, the demon who was planning on taking over the world. Seems simple enough, but there were so many puzzles and side quests and hidden jokes that would distract me from Ahriman’s defeat.
These distractions irritated me at first, but they exist to give the game depth, character, challenge, and excitement. It’s these distractions that make it a game worth playing.
And little did I know these distractions would add up at the end, helping me get to my goal in ways I didn’t understand or couldn’t see clearly as I was experiencing them.
So why am I writing about this on my dog walker blog? Because now, 11 years later, I find myself falling into the same pattern of behaviour, and experiencing the same type of journey, albeit a little less of a nerdy one. Although let’s be real…dog walking can get pretty nerdy.
Working for a start-up is like playing these games.
We’ve got one ultimate goal that seems simple enough (become the most awesome dog walking company EVER) but with tons of small distractions and detours that influence us along the way.
Starting out, we had a vision. Take our dog-walking experience and do something great with it. And we had a detailed plan about how to get there.
We set out on our first day, with well wishes and sage advice from Colin (co-founder, part-time dog walker, and biggest cheerleader):
Basically the same man
…and ran into a director of a condominium who took us into her office to give us a little bit of advice about getting in touch with residents. There were NPCs all over the place (that’s a “non-player character”.)
Didn’t realize Prof Oak ran for their condo board
We ran with that advice. And then, heading in that direction put us in touch with local workplaces, BIAs, other dog walkers, and a variety of other urban professionals, all who altered our plan some more.
And this snowball continued until we had a growing web of networks, a bajillion projects on the go, and an original plan that had been re-evaluated and squished and squashed umpteen times.
It’s important to have that original plan, but we also have to adapt, move, and go with whatever’s working, while keeping an eye on the big picture and our original vision.
The end goal remains unchanged: defeat Ahriman. Become the most awesome dog-walking company EVER. The occasional distractions make playing the game (er, building the business) worth it. They give the business life. And now that we move towards the end goal, we realize everything is adding up to help us in ways we couldn’t have predicted.
Walk My Dog Toronto offers dog-walking services in downtown Toronto. With easy online booking, we walk your dog while you are busy or at work. We give your dog love, socialization, and exercise, and we keep in touch with you every step of the way with our walk tracker.